Frictional Games

  • Developer & Publisher
  • 3 games
  • 0 certified

Frictional Games AB is an independent Swedish video game developer based in Helsingborg, founded on 1 January 2007 by Thomas Grip and Jens Nilsson. The company specializes in the development of survival horror video games, and is best known for its titles like Amnesia: The Dark Descent, Penumbra and Soma. Developers of Frictional Games keep updated their personal blog, called "In The Games Of Madness", where they talk about life in Frictional, developers bio and how a videogame is build up, analyzing the particularly gameplay settings of the most famous game.

All Frictional Games Games

  • Amnesia: The Dark Descent

    • Sep 08, 2010
    • Developer & Publisher

    Amnesia: The Dark Descent is a survival horror video game by Frictional Games. The game features a protagonist named Daniel exploring a dark and foreboding castle, while trying to maintain his sanity by avoiding monsters and other terrifying obstructions. The game was critically well received.

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  • Amnesia: A Machine for Pigs

    • Nov 22, 2016
    • Publisher

    From the creators of Amnesia: The Dark Descent and Dear Esther comes a new first-person horrorgame that will drag you to the depths of greed power and madness. It will bury its snout into your ribs and it will eat your heart.

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  • Soma

    • Sep 22, 2015
    • Developer & Publisher

    SOMA is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human. Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I. You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.

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