Slipgate Ironworks is a game development studio located in Aalborg, Denmark. We’re comprised of industry veterans and talent, having worked on both indie and AAA titles for the past 2 decades. Our first title was the critically acclaimed „Rise of the Triad”, under the Interceptor Entertainment name. Rise of the Triad was released in 2013, and was considered by many as the birth of the modern retro shooter.
Since then, we’ve been involved in a range of games, including Rad Rodgers, Ion Fury, Ancestors Legacy, and most recently, WRATH: Aeon of Ruin, which is built using the original „QUAKE” engine, known from many '90s classics.
Tempest Rising seamlessly merges the classic action of real-time strategy (RTS) games from the ‘90s and 2000s with modern production and performance standards. Encounter a battle-scarred 1997 in an alternate timeline where the Cuban Missile Crisis went nuclear. In the fallout from the war, a strange red electrical vine known as Tempest started spreading across the planet and changed the course of history. Tempest Rising gives players full command as they build up their bases, lead armies into battle, and execute bold strategies to emerge victorious. Experience the story of two different factions across two campaigns with deep and rewarding gameplay that keeps the focus on strategy and skill, with built-in customization options that let players approach the game their own way in both single-player and multiplayer.