Final Fantasy IV

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Final Fantasy IV

Game Overview

FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them. It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stolen from enemies and which grant the characters additional bonus abilities, resistances, spells that their class would normally not allow, etc. Beside those major changes, there are also plenty of minor additions. It is possible to obtain bonus items after exploring every corner and filling 100% of an area map; Rydia, the summoner girl, has a new monster summon who can be customized in various ways; there is a new quest involving the "naming" moogle of the original game, etc.

Publisher
Square Enix

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Matrix SoftwareAll Games

Matrix Corporation (株式会社マトリックス, Kabushiki gaisha Matorikkusu), commonly referred to as Matrix Software, is a Japanese video game development company located in Tokyo. Founded in July 1994 by former members of Climax Entertainment and Telenet Japan, the company has since created games for a number of systems beginning with their action-adventure game title Alundra in April 1997. Matrix has teamed with other developers such as Square Enix and Chunsoft to produce games for existing franchises such as Final Fantasy and Dragon Quest, as well as other anime and manga properties. In addition to game console development, Matrix Software has also made games for various Japanese mobile phone brands since 2001.

Square Enix Business Division 3All Games

Business Division 3 (第3ビジネス・ディビジョン, Dai San Bijinesu Dibijon?) was an internal development division within Square Enix. It was formed in 2013 after an internal restructuring, and initially focused on remasters, ports and mobile titles in the Kingdom Hearts series, eventually moving on to developing new mainline titles in said series.

In 2019, following another internal restructuring, Business Division 3 was merged with Business Division 1 and Business Division 4 to form Creative Business Unit I.