Final Fantasy IV

Final Fantasy IV

Game Overview

FINAL FANTASY IV is a 3D remake of the classic Japanese RPG that was first released for SNES as FINAL FANTASY II in the North America. Unlike the many subsequent ports (to Playstation, GameBoy Advance, etc.), this release is a full remake, programmed from scratch with real-time 3D graphics. The characters have a "super-deformed" touch. There is also voice acting during cut-scenes. A new option has been added to the menu, which allows the player to read a conversation between party members and receive advice from them. It also features many gameplay additions. The difficulty level has been increased, not only beyond the difficulty of the Western SNES release (which was reduced compared to Japanese original and subsequent ports), but even beyond the original difficulty. The party members are still bound by class, but they can now hunt for so-called "augments", which can be found or stolen from enemies and which grant the characters additional bonus abilities, resistances, spells that their class would normally not allow, etc. Beside those major changes, there are also plenty of minor additions. It is possible to obtain bonus items after exploring every corner and filling 100% of an area map; Rydia, the summoner girl, has a new monster summon who can be customized in various ways; there is a new quest involving the "naming" moogle of the original game, etc.

Developer: Matrix Software

Developer: Square Enix Business Division 3

Publisher: Square Enix

Gamer Friendly Overview

Microtransactions Not Yet Certified

No community votes yet

Season Pass Not Yet Certified

No community votes yet

Loot Boxes Not Yet Certified

No community votes yet

Pay To Win Not Yet Certified

No community votes yet

DLC Not Yet Certified

No community votes yet

Day One DLC Not Yet Certified

No community votes yet

Battle Pass Not Yet Certified

No community votes yet

Subscription Fees Not Yet Certified

No community votes yet

Energy/Time Limits Not Yet Certified

No community votes yet

Cosmetic Purchases Not Yet Certified

No community votes yet

Currency Bundles Not Yet Certified

No community votes yet

Post Launch Additions Not Yet Certified

No community votes yet

In Game Ads Not Yet Certified

No community votes yet

Expensive Editions Not Yet Certified

No community votes yet

Gacha Mechanics Not Yet Certified

No community votes yet

FOMO micro transactions Not Yet Certified

No community votes yet

Manipulative Currency Bundles Not Yet Certified

No community votes yet

Always-Online Single Player Not Yet Certified

No community votes yet

Disc or Cartridge is Just a Key Not Yet Certified

No community votes yet

Excessive Launchers or Account Linking Not Yet Certified

No community votes yet

Preorder Incentives Not Yet Certified

No community votes yet

Retailer Exclusive Preorder Incentives Not Yet Certified

No community votes yet


Summary

No summary available.

The community has not yet voted on this game

Matrix Software18 Posts

Developer: Matrix Software Matrix Corporation (株式会社マトリックス, Kabushiki gaisha Matorikkusu), commonly referred to as Matrix Software, is a Japanese video game development company located in Tokyo. Founded in July 1994 by former members of Climax Entertainment and Telenet Japan, the company has since created games for a number of systems beginning with their action-adventure game title Alundra in April 1997. Matrix has teamed with other developers such as Square Enix and Chunsoft to produce games for existing franchises such as Final Fantasy and Dragon Quest, as well as other anime and manga properties. In addition to game console development, Matrix Software has also made games for various Japanese mobile phone brands since 2001.

Square Enix Business Division 318 Posts

Developer: Square Enix Business Division 3 Business Division 3 (第3ビジネス・ディビジョン, Dai San Bijinesu Dibijon?) was an internal development division within Square Enix. It was formed in 2013 after an internal restructuring, and initially focused on remasters, ports and mobile titles in the Kingdom Hearts series, eventually moving on to developing new mainline titles in said series. In 2019, following another internal restructuring, Business Division 3 was merged with Business Division 1 and Business Division 4 to form Creative Business Unit I.